Q:
Are you considering alternatives or changes to
the current Auction House?
A:
We will continue
to improve the auction house interface. We also
plan on putting auction houses in all major
cities and linking them to one another.
Q: Will high-level players be punished in some
way under the new PvP system when they kill
low-level players?
A:
We aren't planning
on punishing players for killing low level
players; instead we would like to offer
compelling incentives to players who kill
appropriately level opponents. In addition, the
Battlefields will be restricted to players of
specific level ranges.
Q:
Will new zones be introduced soon to the game
and will there be instanced dungeons with those
zones?
A:
We are planning on introducing Maraudon a level
40-49 instance dungeon in Desolace in the next
content patch. Our dungeon team is also working
on another high-level dungeon that will be
implemented in one of the upcoming patches. We
are also working on additional raid content for
players of specific level ranges and we expect
that the most compelling PvP content will be in
Battlefields.
Q:
Do
you plan on taking more advantage of the in-game
mail system?
A:
We are planning on using the mail system for
quests in the future. In addition we plan on
adding new mail features, such as sending
multiple items in one mail.
Q:
What's the goal for patching in the different
territories in terms of timing?
A:
Our goal with each patch is to translate and
test it so there is very little delay in
distributing it to all territories.
Q:
Will you be adding more raid quests?
A:
The next few patches will contain additional
raid quests, including quests focusing on the
Molten Core and more raid bosses. We don't want
to ruin any surprises by telling you their names.
Q:
Do
you have plans for one-shot events in the game,
such as for Halloween, the holidays, etc?
A:
We do have plans for world events, such as
special items and quests for holidays, but again
we don't want to ruin any surprises…
Q:
Any plans for adding more map functionality over
time?
A:
Yes - we do have plans to improve the map
functionality.
Q:
What side and classes do Blizzard people play?
A:
We have a big team, and almost every class and
race are represented. The community team plays
the following: Gnome/Warrior, Tauren/Druid, and
Nightelf/Rogue!
Q:
What are the plans for Silithus?
A:
We are going to continue to patch in Silithus
content over time, and one day the gates of
Ahn'qiraj will open revealing an instanced raid
zone.
Q:
What are your thoughts on PvP balance and how
the classes should stack up versus each other?
A:
Although we will be making balance improvements,
in general we are pretty happy with our PvP
class balance. However, we don't feel drastic
changes are needed at this time.
Q:
Will you add new quests to existing zones or
only to new zones?
A:
We will be adding quests to existing zones as
well as quests for all of the new zones. In
addition, more class specific quests and more
quests to Kalimdor.
Q:
Do
you plan on making any changes on how daze works?
A:
Daze chance has been reduced in degrees
depending on the level of the monster versus the
level of the player. Thus, a monster will have a
better chance to Daze a player equal in level
than it would Dazing a player five levels higher.
Q:
What are your plans for Battlegrounds?
A:
Battlegrounds are currently being tested and
refined internally. The Battlegrounds offer a
variety of new game mechanics, such as the
ability to capture graveyards and guard towers.
Q:
How long will it take to reach the highest rank
in the PvP system?
A:
Players will need to actively participate in
honorable PvP in order to gain and maintain
honor rankings. We expect the process of
climbing to the top of the ranks will take at
least a few months, at which point those players
will need to continue performing at a high level
in order to stay on top.
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